In this trick-taking game based on the short story by Robert Louis Stevenson of the same name, the goal is to gain the most points over a series of hands (usually the goal is set to 200 pts). Cards are numbered 1-37 and are found in three colors, red (comprising largely the highest numbers), blue (mostly in the middle) and yellow (mostly the lowest numbers) with colors being analogous to the suit in a standard deck. There is one neutral card, the 19, that sets the "price of the bottle."
The entire deck is dealt to the three or four players in the game and then, similarly to hearts, cards are exchanged and a card is played to the bottle. As per the usual elements of a trick taking game, players must follow suit if possible with high card taking the trick (regardless of suit). The unique feature about this game however is how trump is determined. Any card of value lower than the current price of the bottle (starting with 19) is considered "trump" and will win the trick. If multiple cards are less than the current bottle price, the card valued closest to the current price (so highest card below the bottle) takes the trick AND THE BOTTLE, the bottle price is adjusted by the player taking the card that represents the current bottle price and replacing it with the card they used to win the trick. Thus the price of the bottle will decrease with each trump card played, and the bottle is increasingly harder to win/purchase. Ownership of the bottle will pass from player to player and the number of possible trump cards will decrease both as a factor of cards being played and cards being skipped as the bottle price descends. One player will be stuck with the bottle at the end of a hand (when players have played all the cards in their hands).
Cards have point values from 1-6 (not directly based on numerical value), at the end of the hand players will score points for the cards of tricks they've won, except the player who holds the bottle who will score NEGATIVE points for all the cards played to the bottle at the beginning, scoring nothing for the cards they won during the hand. Play continues until the point goal is reached.
Frequently Asked Questions
Here we will endeavour to answer the most commonly asked questions we get both here online and in our shop in Canberra.
If the answer you are looking for is not here, please contact us
Q: How much does postage in Australia cost?
A: All orders over $75 are shipped FREE! All orders under $75 will incur a flat rate delivery fee of $8.90 per order.
Q: Do you ship internationally?
A: Shipping via our website is currently limited to Australia, however if you would like us to provide you with a shipping quote to an international destination please contact us. This is not always possible, but we will do our best to help.
Q: What is your policy on returns and exchanges?
A: Our full policy is available here
Q: What kind of events do you hold in the shop?
A: We hold a range of regular events for many Trading Card games such as Magic: the Gathering, Yu-Gi-Oh!, Digimon and more.
We also have regular board game days and support or run other events off site.
For more information see our events page
Q: Where is the shop located?
A: Our Canberra store is located at:
38 Garema Place
Canberra City ACT 2600
Q: What are your opening times?
Q: Can I order a game that is not listed on the website?
A: We have many titles being released every year, it's possible that we might miss a few. Please contact us to see if we can help. To aid us, please try to have the game's publisher, manufacturer or any other details available.